Tuesday 20 October 2015

technical features

Editing techniques


In the film City Of God during the first scene we witness a lot of jump cuts of rough scenes with blades getting sharpened and chickens getting ripped apart this creates an intense atmosphere for the audience. Suddenly a chicken escapes this gives the audience a sort of hope that the chicken escapes from this 'hell'. There was a variety of camera shots used during the scene of chicken being chased, a tracking shot of the chicken running shows that the opposition is right behind it and it creates a very intense feel. Jump shots used to showcase a paranoia feeling and constant alertness which portrays their struggle in finding and capturing the chicken. Parallel editing is also present, parallel editing is when two or more shots are set in different places this shows how broad the location is.




Camera techniques:

In the film city of god they use varies camera techniques to portray a feeling/emotion for example when the chicken escapes a higher-up gang member calls his people to capture the chicken, during this scene the shot is of a close up of this character showing his gritty teeth and grin and his psychotic features this gives the audience an insight on what these type of people are.

Aside from close ups, many long shots and tracking shots are used to follow the fight, a high angle long shot is used to show the locations of their chase which is very narrow and compact, along with this low angle tracking shots and used to further show the chase, at this angle you can relate to how dangerous of a situation the chicken is in, the number of feet outnumbers the chicken which it risks being caught, furthermore this angle shows us how poor these characters are where some are wearing sandles and some bare-feet.

At the near end a long shot is used to show between the conflict of both opposition, this is used to show how intimidating the gang is, the gangs strength is in their numbers and the way they pull out the guns shows us how an all out fight might be triggered.

 



Sound:

Diegetic sounds is when both the audience and the characters can hear. This could be sound effects or music played in the scene for example a person playing the piano.
Non-Diegetic is a sound that only the audience can hear for example int he film star wars we can hear the sounds effects of the light sabers clashing but the characters cannot.

In the film Star wars (2011) the scene Jedi vs Trade federation driods there is diegetic sounds being played such as the breaking of the robots and objects etc, this makes it surreal for the auidience. On top of this dialogue is used between the two opposition however only sentences are being said as the scene focuses more on the fighting. 

Non-diegetic sounds such as the driods firing their weapons and sabers being clashed is used, however this alone would not be as engaging therefore background music of dramatic violins being played is used to top it of with a sci-fi feel




No comments:

Post a Comment